Fragment: Vampires... IN SPACE!
Sunday, June 20th, 2010 09:21 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Man, I should not continue to think the terrible, temporary title for this piece is hysterically funny. And yet, I do. Later scene for what I'd posted previously since I'm working out the kinks in the plot that comes before this scene. Also, it's the only "complete" piece I've managed to write in awhile. Everything else has been 1-2 pages added to other in progress stories.
Totally unreviewed for grammar/spelling. I'll probably rewrite it when I get to it's place in the story to make it fit better. But this is the initial draft of the scene.
If you need a refresher on this world, here is the other post on it.
After three weeks, Marcus realized that the life of a Draghust soldier was much like any soldier's life. Long periods of boredom interspersed with short periods of terror. His captors seemed to have hit one of those lulls between bouts of terror. The Vamps days seemed to be filled with eating, sleeping, drills, and guard duty.
Tempers and boredom were the two worse enemies. His captors cleaned their gear, played games, drew pictures, or played music. Anything to pass the time without killing each other. Even then there was a fight at least once a week among the ten Dragust that shared the room with Marcus.
It was even worse for him. Marcus wasn't allowed to leave the room without an escort, and during the day none of the Draghust were there. He was not use to this much idle time. There was only so many sit-ups a man could do in a day. If the forced inactivity was wearing on the Draghust, it was driving him absolutely bonkers.
Salvation came in the form of four decks of playing cards. It was obvious that the Draghust had no idea what they were. Marcus had no idea where they'd gotten them or even why they'd kept him. All he knew was here was something he could do that didn't require physical exertion.
What ensued was a game of charades and Marcus tried to explain the rules of a few simple card games to a group that could not tell him whether or not they understood. After almost two hours the Draghust had managed to master exactly two games: War and Go Fish.
Strangely enough, it was Go Fish that the Draghust wanted to play the most. Marcus didn't really get that, but was willing to go along with it. The strangest part was the silence. The Draghust couldn't say "Go Fish." When they were asking if anyone had any of a card, they would remove the card from their hand and show the others. If none of them had the card in question, they would gesture towards the pile of cards in the middle, one by one.
Everything was going fine until Toots, the Draghust with pink laces in his shoes, was showing everyone a Jack. One by one, the other five players indicated the middle pile. Until Toots got to the sixth player, a Draghust that Marcus called his Hisser. Hisser gestured towards the pile. Only he added some sort of flourish to the gesture that made all the Draghust suck in their breaths through their teeth.
Marcus knew trouble when he saw it. Something didn't need translations.
Toots jumped up from the table, knocking it over. Cards went flying every where. Some of the Draghust scrambled back. Marcus just sat in his chair in shock.
"Why do I even bother?" Marcus asked no one in particular as the two Draghust proceeded to punch each other in the face. Repeatedly. The Vamp closest to him, Bob, reached out and laid his hand on Marcus's shoulder in sympathy.
Figured. Only the Draghust could manage to come to blows over a game of Go Fish.
Totally unreviewed for grammar/spelling. I'll probably rewrite it when I get to it's place in the story to make it fit better. But this is the initial draft of the scene.
If you need a refresher on this world, here is the other post on it.
After three weeks, Marcus realized that the life of a Draghust soldier was much like any soldier's life. Long periods of boredom interspersed with short periods of terror. His captors seemed to have hit one of those lulls between bouts of terror. The Vamps days seemed to be filled with eating, sleeping, drills, and guard duty.
Tempers and boredom were the two worse enemies. His captors cleaned their gear, played games, drew pictures, or played music. Anything to pass the time without killing each other. Even then there was a fight at least once a week among the ten Dragust that shared the room with Marcus.
It was even worse for him. Marcus wasn't allowed to leave the room without an escort, and during the day none of the Draghust were there. He was not use to this much idle time. There was only so many sit-ups a man could do in a day. If the forced inactivity was wearing on the Draghust, it was driving him absolutely bonkers.
Salvation came in the form of four decks of playing cards. It was obvious that the Draghust had no idea what they were. Marcus had no idea where they'd gotten them or even why they'd kept him. All he knew was here was something he could do that didn't require physical exertion.
What ensued was a game of charades and Marcus tried to explain the rules of a few simple card games to a group that could not tell him whether or not they understood. After almost two hours the Draghust had managed to master exactly two games: War and Go Fish.
Strangely enough, it was Go Fish that the Draghust wanted to play the most. Marcus didn't really get that, but was willing to go along with it. The strangest part was the silence. The Draghust couldn't say "Go Fish." When they were asking if anyone had any of a card, they would remove the card from their hand and show the others. If none of them had the card in question, they would gesture towards the pile of cards in the middle, one by one.
Everything was going fine until Toots, the Draghust with pink laces in his shoes, was showing everyone a Jack. One by one, the other five players indicated the middle pile. Until Toots got to the sixth player, a Draghust that Marcus called his Hisser. Hisser gestured towards the pile. Only he added some sort of flourish to the gesture that made all the Draghust suck in their breaths through their teeth.
Marcus knew trouble when he saw it. Something didn't need translations.
Toots jumped up from the table, knocking it over. Cards went flying every where. Some of the Draghust scrambled back. Marcus just sat in his chair in shock.
"Why do I even bother?" Marcus asked no one in particular as the two Draghust proceeded to punch each other in the face. Repeatedly. The Vamp closest to him, Bob, reached out and laid his hand on Marcus's shoulder in sympathy.
Figured. Only the Draghust could manage to come to blows over a game of Go Fish.